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On the 18th of January 2007 I grabbed my girlfriend and a digital camera that refuses to focus properly and jumped on a train to London, my most hated of cities. The trip was necessary to visit Game On, a collection of exhibits designed to explore the history, technology and culture of computer games. We couldn't have picked a worse day - Britain was battered by storms, meaning we were repeatedly stuck on the London Underground and were actually evacuated from Liverpool Street Station at one point. But after successfully dealing with the consistently incorrect station announcements, we made it to the Science Museum and saw all this stuff. Click on the photos to enlarge them, if you like that sort of thing. |
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On entering the Game On exhibition
we were greeted with two rows of old arcade machines, all on free
play. This made me very happy. Here my girlfriend is playing Dig Dug and complaining that she can't move down properly. Some in-depth testing proved that the joystick was knackered, but I still played it for ages. I am ace at Dig Dug, thanks to hours spent playing it near an American airbase in Lakenheath. Sadly, the joysticks had trouble moving down on the Berzerk and Ms. Pac Man machines as well. Possibly idiots had been hanging off them, as used to happen in my local arcade. |
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It's a Programmed Data Processor
1, a computer made in 1960! Those were the days, when
motherboards were 5 feet tall and came in several segments. Notice that it is painted in that horrible off-blue colour that all school walls used to be in the seventies. Apparently it plays Spacewar, one of the first ever video games. Sadly it wasn't playable, or even turned on. Bah. |
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It's two disturbingly organic
looking Computer Space machines! They look like they've grown
out of a tumour or something. I believe Computer Space was the first commercially sold coin-operated arcade machine, but it failed due to the horrifyingly over-complicated gameplay. Not that I'd know - they weren't playable. Or even switched on. This exhibition was such a tease. |
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| And here's a projected version of Pong, which was successful partly due to it's simplicity. My girlfriend is captured here in an authentic "You cannot be serious, man!" John McEnroe outburst. |
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Here's a Space Invaders machine
with a giant comedy fly head on it. The eyes light up.
Whoopee. Were the Invaders insects? I thought they were supposed to be modelled on sea creatures. Although the original Invaders cabinet had big hairy yeti creatures falling out of the sky, so anything goes I suppose. This is possibly the only arcade cabinet to look like an extra from Naked Lunch. |
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One of those cocktail machines
beloved of MAME cabinet builders. I used to go in a pub which
had one of these until fairly recently - in order to play it you had
to purchase old-style 10p's from behind the bar. This one played Space Invaders, and was in front of two other Space Invaders machines. An invasion of space rather than from space! Hahahaha! Sorry. |
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Look at the size of that thing!
A huge version of MAME, the Multiple Arcade Machine Emulator, played
through a projector. Also included is a comparison shot to
show the sheer scale of it (and I'm over 9 feet tall). I
played Moon Patrol, which I used to play at the Language Tuition
Centre when my Dad was the night cleaner there. One night he
mixed two different types of bleach and filled the place with
poisonous gas. Also, he once cleaned a CD with an abrasive
chemical and it ate away the surface. Moral: Don't give my Dad any chemicals. Or ask him to clean anything. In fact, it's safer just to stay away from him all together. Notice that the MAME version is 0.57, which was released over 4 years ago. That was back in the heady days when MAME was a joyous mechanism for playing forgotten games. Now it's just an increasingly crippled plaything for antisocial technophile nerds. Bah. |
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The mysterious Brown Box, a
prototype built in the late sixties. It was mass produced as
the Magnavox Odyssey, which was the first commercially sold home
video game system. Disappointingly, they didn't have an Odyssey. I wanted a go with one of those lightguns that registers a hit when you point it at a light bulb. Also: "Magnavox Odyssey" sounds like a concept album from Rick Wakeman. |
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Excellent - a Dreamcast and Virtua
Tennis. This was surprisingly popular, meaning I had to wait
ages to have a go. Then I wondered why I bothered as I have it
at home. How many people did I overhear saying that the graphics were just as good as a Playstation 2? Several. And, by gum, they were right. |
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A sad sight - a Sega Saturn strung
up, separated from sources of support. Simply a senseless show
for spectators. The Saturn is grey, denoting a Japanese model. I was disappointed to see it wasn't playable - but unknown to me, there was further Saturn related joy to come later. They should have put some of the European Saturn games cases on display as an example of idiotic design. They never stayed closed, the cardboard hinges wore out in weeks, and there was no holder for the manuals so they fell about. Oh, and the mechanism for holding the discs didn't work properly so the games inside were scratched. It was safer to carry your CD's around in a plastic bag full of gravel and razor blades. |
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The Commodore 64 was broken.
Just like my friend Matthew's was in 1988. Oh well. Notice the old Atari joysticks connected to it. They are some of the most robust items ever made by man - if there is a nuclear war the only survivors will be cockroaches and Atari joysticks. |
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Built-in Joystick ahoy! A
Spectravideo 318 and one of those games compilations
consisting mostly of bits taken from
Hypersports. Tragically, the proper joystick was secured behind perspex and you had to play on a Saturn joypad. Why? Because this was actually Konami Antiques MSX Collection running on a Saturn and the Spectravideo was just there for show. THEY LIED TO ME, AND NOW I BELIEVE IN NOTHING. |
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Its that mainstay of teenage boys bedrooms in 1992 the Commodore Amiga 500. And its rubbish mouse. Although the box for a Team 17 game was sitting on the machine, the disk poking out of the drive was Sensible Soccer. As it should be. To add further confusion, the only game actually playable was Lemmings. |
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This was interesting a PC Engine with CD-ROM
add on. And you actually got to play on the real
thing, rather than an emulated version! The game
on offer is Now that I think about it, I would have really liked to have seen an original Street Fighter cabinet with pressure sensitive buttons. I suppose it was omitted from the exhibition for safety reasons it was easy to miss the padded target whilst watching the screen, and break your hand on the case. The best plan was to move the joystick and get someone else to pound the buttons. Or not play it at all, because it was rubbish. The infinitely superior sequel, Street Fighter II, was playable elsewhere in the exhibit. Unfortunately it was monopolised by two blokes who looked a bit like Laurel & Hardy. |
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Many years before the Vaio series and the | |||||||